3D Modeling
(eBook)

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Average Rating
Author:
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Published:
[United States] : Cherry Lake Publishing, 2014.
Format:
eBook
Content Description:
1 online resource (32 pages)
Status:
Description

Learn how to create computer-generated 3D models like the ones used in video games and animated films. Readers will blend their art and technology skills as they learn how to use the program SketchUp. Photos, sidebars, and callouts help readers draw connections between new concepts in this book and other makers-related concepts they may already know. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.

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Citations
APA Citation (style guide)

Zizka, T. (2014). 3D Modeling. [United States], Cherry Lake Publishing.

Chicago / Turabian - Author Date Citation (style guide)

Zizka, Theo. 2014. 3D Modeling. [United States], Cherry Lake Publishing.

Chicago / Turabian - Humanities Citation (style guide)

Zizka, Theo, 3D Modeling. [United States], Cherry Lake Publishing, 2014.

MLA Citation (style guide)

Zizka, Theo. 3D Modeling. [United States], Cherry Lake Publishing, 2014.

Note! Citation formats are based on standards as of July 2022. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.
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Grouped Work ID:
d482fe6d-6d2c-0428-9178-d00ffe08eb59
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Hoopla Extract Information

hooplaId11414954
title3D Modeling
kindEBOOK
price1.2
active1
pa0
profanity0
children1
demo0
rating
abridged0
dateLastUpdatedAug 03, 2022 11:11:16 PM

Record Information

Last File Modification TimeNov 23, 2023 02:54:27 AM
Last Grouped Work Modification TimeApr 27, 2024 10:20:27 PM

MARC Record

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264 2|b Made available through hoopla
300 |a 1 online resource (32 pages)
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506 |a Instant title available through hoopla.
520 |a Learn how to create computer-generated 3D models like the ones used in video games and animated films. Readers will blend their art and technology skills as they learn how to use the program SketchUp. Photos, sidebars, and callouts help readers draw connections between new concepts in this book and other makers-related concepts they may already know. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
538 |a Mode of access: World Wide Web.
650 0|a Electronic books.
7102 |a hoopla digital.
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More Details
Language:
English
ISBN:
9781631378126, 1631378120
Lexile measure:
790

Notes

Restrictions on Access
Instant title available through hoopla.
Description
Learn how to create computer-generated 3D models like the ones used in video games and animated films. Readers will blend their art and technology skills as they learn how to use the program SketchUp. Photos, sidebars, and callouts help readers draw connections between new concepts in this book and other makers-related concepts they may already know. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
System Details
Mode of access: World Wide Web.